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Thursday, 25 March 2010


So there's three of us around that play Aetherverse, a little indy-game from Triskele which is sadly no more. It's a "design-your-own-army" type of thing with some fun mechanics like drawing initiative counters to activate units and such like. Well, we'd tried some various 1/72 scale gaming with it before, and are now going to try setting about it in a more organised manner.

Given the sheer number of models available in this scale, WWII was the sensible route to go down. One of our players already has a good collection of 1/72 WWII stuff, so is just dusting off his Germans (possibly runnign them as Polish SS) and he'll be sorted. The other guy has decided to play British Commonwealth (just using regular Brit models). After briefly toying with the ideas of Italy or Japan I've now settled on playing the Soviet Union.

The one problem I'm having is settling on a TEK level. TEK 3 suits the period and the army I want to build, but since there's no way to increase the TEK on a vehicle my tanks are going to be stuck with sub-standard weapons. If I do go with TEK 4 for the tanks all of my infantry becomes overpowered. Alternatively, I could overpower the guns on the tank, as I'm setting them up as anti-infantry any backfire shouldn't do them any harm. Of course this is all still theory, I've got some more research to do into how the T-34/76 was used in combat (was it more infantry support or did they operate seperately using high speed?).

Anyway, I've got about 100 infantry, two T-34s and a pair of Zis-3 anti-tank guns showing up in the next few days, so I'll have to get my list sorted and organise a game.

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